Sound hardware

Overview

The programmable sound generator found inside the NES and Famicom is located inside the CPU chip (called 2A03 for NTSC and 2A07 for PAL).

External sound hardware

The Famicom had the possibillity to mix audio from cartridges, this was used by some games to add extra sound channels from chips in cartridges. Some of these chips are supported by Dn-Famitracker and is enabled from the module properties dialog. Multiple expansion chips enabled at the same time is at this moment not supported.

To create instruments for these channels, select the channel with the pattern cursor and then add new instrument.

The following sections explains the hardware and instruments:

Note: External sound is not possible on the NES without hardware modification, so all songs using expansion chips should be treated as "Famicom Sound", and thus is not strictly "NES Sound". Additionally, all expansion chips cannot be run in PAL mode.


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